![]() ![]() NRAAS Overwatch: The primary purpose of this mod is to act as a periodic clean up system for correcting errors and eliminating junk that accumulates over a regular play-session.Also allows you to control how much money a Sim takes when they split from a household. NRAAS Mover: Makes the moving system generally better.It also makes inactive Sims less likely to go home, restores haunting ghosts in the grave yard, fixes common routing errors and adds a robust set of door locking features. NRAAS GoHere: This mod replaces the “Go Here” interaction, with one that can be stacked in the queue, allowing the user to better direct the route of a sim.Unhandled script errors may be posted on the forum for review and possible repair. Any corruption errors that can not be corrected will be trapped and logged, allowing the save-game to load regardless. NRAAS Errortrap: This is a core-mod intended to catch and correct data corruption errors that can render a save-game unloadable. ![]() NRAAS DebugEnabler: Basically developer tools for TS3.A new standing social interaction has also been added called “Sell Pet”, available between friends, that allows the transfer of pets for profit. If you have Pets installed, a new interaction called “Sell Pet” will be added to each consignment, general store, and pet store register in town. NRAAS Consigner: This mod replaces the “Buy” interaction on the Consignment Register with one that allows the sale of potions, gems, rocks, metals, insects, relics, and sketches.NRAASCareers Data Unemployed: Let’s me give the “unemployed” career to people without the game auto-finding them a job.You are still limited to the the set provided by EA (totally new opportunities would require script coding), but you now have the ability to customize and add variations of those events to your custom careers. It is also possible to load custom book lists, custom skills, and standing social interactions. NRAAS Careers: This mod is used to load custom careers into the game.This is an optional module of Master Controller AND Story Progression thus you must have both base-mods installed for this module to work and to prevent a main menu crash. NRAAS Master Controller Progression: This mod adds progression related interactions to the “Master Controller” menu.This is necessary if you want to overstuff your households and still want the “Add Sim” and “Pollinate” options to work despite having 8+ Sims. NRAAS Master Controller Integration: This mod replaces all the CAS interactions in the game with the one managed by Master Controller, including the “Create-A-Sim” button in “Edit Town”.Note you will also need cmar_XCAS_TattooLocations_V2.zip for the expanded tattoo locations to show up. NRAAS Master Controller Expanded Tattoo: This mod increases the number of tattoo locations available when using the “Basic/Tattoo” interaction in the base-mod.This is an optional module of MasterController, and as such you must have the base-mod installed for this module to work properly. ![]()
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